Thursday, October 23, 2008

More Work on the Character Model

So this week is the rest of the body for the most part. I have constructed a new, box-modeled mohawk rather than the Hair Modifier because of the rendering time as well as poly count. I have constructed a rough torso as well as hands. The hands might be too high poly for this model but we will see.

This picture shows the new head (I still need to adjust the nose, eyes and mouth  as well as add ears)

This one shows the rough torso so far

And finally here are the hands

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